I saw this chair at a store and wanted to create a scene around it. The original has blue swade and light clean wood for the swans. I wanted to antique it a bit and make it look used and old.   Modeled in Zbrush and texuted with Photoshop. Vray was used to render it.
  Here are a few of the textures that were used on the swan chair.  
 Ambient occlusion and cavity maps were used to help create the dirt and grime for the chair. 
  Multipe leather textures were layered on top of each other to give the worn look. 
  This is the image Tom Richner came up with.
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